This summer just keeps getting hotter with our latest newsletter. August continues our streak of class reveals with the Wizard, Summoner and Enchanter. Plus: Under Wraps is back again with the juiciest inside scoops you’ve ever read about the Pre-Alpha timeline. So dive on in for all that and much, much, more
http://www.pantheonmmo.com/newsletter/2018_august_intro/
Looking good, Kilsin Roenick. Too bad about the longer alpha wait, but such is life. ;p Classes are looking pretty good. Can't wait to give it a go.
Edit: Fixed! ;p
GoofyWarriorGuy said:Kratuk said: Looking good, Kilsin.
Roenick what did we tell you about typing in an Aussie accent? Now people are thinking you are Kilsin.
Bahahaha. That's my bad. I'm so used to seeing Kilsin post stuff. ;p Error corrected. lol
Kratuk said:GoofyWarriorGuy said:Kratuk said: Looking good, Kilsin.
Roenick what did we tell you about typing in an Aussie accent? Now people are thinking you are Kilsin.
Bahahaha. That's my bad. I'm so used to seeing Kilsin post stuff. ;p Error corrected. lol
It's all good, mate.
Great update, one of the best so far. I'm excited to see crafting in PA4.
When you complete the reference zone, Faerthale for PA4, do you expect to revisit existing zones first to revamp or will you focus on the unseen zones? I'm curious how much of what we have seen will change once the reference design is complete.
I am interested in playing every single class. I can't wait to become a Pantheon altaholic, though there is no way I will have time to get them all to max level. Besides the classes, I am happy to hear that fishing won't just be an extremely basic, boring skill like in most MMOs.
I will always have a fond place in my heart for fishing, and while it’s something that is only in its early stages right now, we have big plans to make it even better as the project evolves.
Roenick said:Kratuk said:GoofyWarriorGuy said:Kratuk said: Looking good, Kilsin.
Roenick what did we tell you about typing in an Aussie accent? Now people are thinking you are Kilsin.
Bahahaha. That's my bad. I'm so used to seeing Kilsin post stuff. ;p Error corrected. lol
It's all good, mate.
You can't beat the real thing, mate ;)
Kilsin said:Roenick said:Kratuk said:GoofyWarriorGuy said:Kratuk said: Looking good, Kilsin.
Roenick what did we tell you about typing in an Aussie accent? Now people are thinking you are Kilsin.
Bahahaha. That's my bad. I'm so used to seeing Kilsin post stuff. ;p Error corrected. lol
It's all good, mate.
You can't beat the real thing, mate ;)
There he is! Ah man glad you ok!
Since were linking kanagroos stuff. Have a laugh on me.
https://www.youtube.com/watch?v=FIRT7lf8byw
Aich said:Kilsin said:Roenick said:Kratuk said:GoofyWarriorGuy said:Kratuk said: Looking good, Kilsin.
Roenick what did we tell you about typing in an Aussie accent? Now people are thinking you are Kilsin.
Bahahaha. That's my bad. I'm so used to seeing Kilsin post stuff. ;p Error corrected. lol
It's all good, mate.
You can't beat the real thing, mate ;)
There he is! Ah man glad you ok!
Since were linking kanagroos stuff. Have a laugh on me.
Haha yeah, I have seen that one mate, I would do the same to save my dog, the Roos could kill it easily!
bigdogchris said:Great update, one of the best so far. I'm excited to see crafting in PA4.
When you complete the reference zone, Faerthale for PA4, do you expect to revisit existing zones first to revamp or will you focus on the unseen zones? I'm curious how much of what we have seen will change once the reference design is complete.
They've only specifically mentioned harvesting so far, which would only include the gathering of materials. Not sure actual crafting will be in to turn those materials into items. Should still be fun, though, to explore all the different ways you can get ingredients from the world.
As far as the reference zone goes, the existing zones will certainly change to some degree because the reference zone will guide how the climate system, atmosphere system, perception system, etc. are implemented to existing zones. There's currently no zone that has all of those things in place needed to make it a complete zone. I of course don't know the details of their plans like what they'll focus on first, but I'd say that at this point everything is still subject to change and revamp, probably some more than others. I'm personally most excited to see brand new zones built at a more rapid pace.
From https://www.pantheonmmo.com/content/forums/topic/8736/bazgrim-s-08-jun-18-vo-t-dev-q-amp-a-summary-lore-and-design :
What are you currently working on in Pantheon?
Chris: Right now, I’m wrapping up the class reveal for the next newsletter. I don’t think there has been any point in development where I’ve been so busy because the class design requires so much thought to take 20 years of MMO design into consideration, and then come up with class identities that are fun, engaging, and unique, while still somewhat familiar.
Other than that, we’re currently working on the elven home city of Faerthale. Faerthale is what we’re calling our “reference zone.” It’s a zone that, from beginning to end, will show how all of our zones will be built. As you know, we’ve been very forward-facing in our development. But with the development of an MMO, things change a lot - there’s new tech, new people, new realizations, etc. A lot of the zones we’ve shown have been around for a while, and when we first started, there were a lot of things we didn’t really know about optimization to make things look good and run well, which we’re committed to. We’ve also learned a lot about how that ties into design. So Faerthale is going to be the first zone that, when it’s finished, will cohesively bring together world building, art, game design, and implementation to show complete systems, such as atmospheres, perception, climbing, interactable objects, etc. That way, we don’t have to keep saying what it’ll eventually be like. Instead, we can actually just let players experience it entirely. It’ll be a huge milestone for us internally because it'll be the first time that we'll have a zone that is launch-quality. That’s really exciting.
fazool said:Between the two excellent streams and the caster reveal I upgraded my pledge level again. I hope many follow suit.
Yeah, that Direlord stream did it for me. Upgraded to Cohort. Everything looks really awesome.
BTW, anyone know how many Pre-Alpha phases there will be until the official Alpha release?