I'd be happy with hair style & color/skin tone/moderate height slider and premade faces...maybe an "age" slider. I know there are already a handful of custom facial sliders so thats fine too.
All those finer detail sliders tend to be entirely unnoticeable in actual gameplay, including all but the most absurd facial options.
Iksar said:All those finer detail sliders tend to be entirely unnoticeable in actual gameplay, including all but the most absurd facial options.
Speak for yourself. :) I spend an inordinate amount of time taking artsy screenshots of my characters in MMOs (and generally just looking at characters' faces during RP), and I know for a fact I'm not alone!
My top three favorite (that I've played) MMORPG character creations were: Star Trek Online - such crazy and creative aliens came from that fairly open system. (I mean, heck, I made a Dark Elf/Zabrak crossover type when the game first came out. Complete with background, history and instructional how-to on their forums. It was awesome.)
Star Wars: The Old Republic - you have enough variety with the pallate offered that most people looked unique without being too bazaar (until they added some of those purchasable hair/eyes/tattoo options.)
EverQuest 2 - also enough variety with the offered pallates that most characters looked different enough.
So I'd be more than happy with something similar to EQ2/SWTOR. 4 body types/height adjustment, 8-ish faces, complete eye/hair color pallate (as in roam the full color spectrum within the race's specifications,) 6-ish skin color options for each race, about 20 hair styles (some race specific), 10-ish tattoos/augments/racial specific markings, some make-up options (even for the guys, guyliner can be sexy,) 5+ voice options.
Thanks for posting that screenshot Baz, it shows how basic the character creation is at this point. I am hoping for quite a bit more than that, and completely agree with Naunet about hairstyles. It seems like most of the hairstyles in current MMO's were all purchased at the same discount wig store....the ones that were left over from the 70% off sale. Usually there are a few cool ones, but too many times most are junk and no one actually uses them in game, and I don't want to be around to see the fallout if there aren't tall mowhawks for Beef. We have been told that we can expect a character creator that is about the same as most modern MMO's, but that seems a bit vague as there are huge differences out there today. I advocate for a robust character creation, since it is very important to me, and agree that it would be nice to be able to show the character in different levels of armor at creation. I really hope that they allow us to give feedback about the character creation when we get to alpha/beta as I'm sure it will be more fleshed out by then.
Nanoushka said: No BDO, I beg you :D. I’m not a fan of a million sliders, to me it feels like this huge and very annoying hurdle I have to take before I can finally enter the game. I’d love height and weight sliders up to a point where it’s still ‘sensible’ and I hope the devs won’t go overboard in the boob department. But besides that, I’d be very happy with a nice amount of distinctively different faces per race and gender, the options to pick eye color and skin tone, hair color and decent hairstyles, piercings, tattoos and scars. For me that’d be plenty of customization.
That's what presets are for. Nothing forcing you to fiddle with sliders! Though I agree that BDO's particular brand of character customization is lacking. The UI is difficult to interpret and control, and the various points you can adjust rarely seem to do much to change a character's face.
Don't forget fauxhawks! And mohawks/fauxhawks for men AND women! Something like this for the fauxhawk: https://i.pinimg.com/originals/67/58/ef/6758ef93d87cf38adb8977a07c333a5d.jpg
VR just needs to google "long/medium/short hairstyles for men/women" and work up models for as many of the results as they can.
Would be pretty intimidating to see a female skar with a mohawk...if they even get hair.
Vandraad said:Warlunhardt said:WoW or BDO
You forgot the ARK character creator. Holy moly you could get some outrageous body configurations. Imagine the hilarity of seeing these in Pantheon.
Oh ick..reminds me of some of the monstrosities I saw in Vanguard, you could go back during the game and change up your character's physical appearance any time. Saw lots of short females with boobs so large that I am pretty sure they would have done a lot of face plants in real life...if that was real. :P I like to think of my character representing me...hence no ugly, monstrosities in my character select screen. hehehe
Cana
Bazgrim said:In this thread, I posted a pic of the most recent version of the character creation tool that we've seen in Pantheon. As Ox said, you can probably expect something similar at launch, but presumably with a few more improvements: https://www.pantheonmmo.com/content/forums/topic/8331/how-far-will-the-character-creation-customization-will-go
Oh THANK GOD I can adjust my nose size and tilt. AND MY LIP SIZE (squeels!!)
FFS! Get rid of that useless **** like Nose Size, Nose Tilt, Ear Size, Cheek Size, Lip Size, Eye Size, Brow Height and give us some actual customozations.
Torso lenght, Leg lenght, Shoulder slouch, Good posture, Poor posture. Let us customize our walk. Things people would actually see. Things that show when there are 200 of us walking aroud in town so we don't all look EXACTLY the same.
How about this as an idea....
For those that want a fairly basic character creation, the character creator in the game itself, similar to what Bazgrim showed, be there. That way you can do a fairly "minimalistic" character creation and be on your way, like alot of people seem to want.
For those that want a fairly "complex" character creation, an "offline creator", like I mentioned in one of my other posts. It allows you to create a more complex and customized character and then "upload" or "attach" it to the game as your character. also like alot of people seem to want.
This would satisfy both people's wants.
Kittik said:FFS! Get rid of that useless **** like Nose Size, Nose Tilt, Ear Size, Cheek Size, Lip Size, Eye Size, Brow Height and give us some actual customozations.Torso lenght, Leg lenght, Shoulder slouch, Good posture, Poor posture. Let us customize our walk. Things people would actually see. Things that show when there are 200 of us walking aroud in town so we don't all look EXACTLY the same.
A lot of us appreciate being able to tweak face details. We can have our cake and eat it, too.
Naunet said:Kittik said:FFS! Get rid of that useless **** like Nose Size, Nose Tilt, Ear Size, Cheek Size, Lip Size, Eye Size, Brow Height and give us some actual customozations.Torso lenght, Leg lenght, Shoulder slouch, Good posture, Poor posture. Let us customize our walk. Things people would actually see. Things that show when there are 200 of us walking aroud in town so we don't all look EXACTLY the same.
A lot of us appreciate being able to tweak face details. We can have our cake and eat it, too.
Pretty much agreeing with naunet. I'm not fond of every inch of detail but it's part of making your character and some really enjoy it. If we have to sit looking at a toon for hundred of hours, if not thousands, let's make it as personnalized as we want. Limbs length won't be seen during animations and battle either, and most of the time people only pick sliders to "minimal/medium/maximum" with tank toons beeing the "height max, muscle max" stereotype. (I'm doing it too).
Naunet said:Kittik said:FFS! Get rid of that useless **** like Nose Size, Nose Tilt, Ear Size, Cheek Size, Lip Size, Eye Size, Brow Height and give us some actual customozations.Torso lenght, Leg lenght, Shoulder slouch, Good posture, Poor posture. Let us customize our walk. Things people would actually see. Things that show when there are 200 of us walking aroud in town so we don't all look EXACTLY the same.
A lot of us appreciate being able to tweak face details. We can have our cake and eat it, too.
Ok, I can understand that. We all love doing different things. But in all honesty why can't true options be included. Cosmetic features are fine and I'm sure enjoyed by some. But it doesn't have inpact to how I actually look in game.
Kittik said:Ok, I can understand that. We all love doing different things. But in all honesty why can't true options be included. Cosmetic features are fine and I'm sure enjoyed by some. But it doesn't have inpact to how I actually look in game.
Totally fair. One thing I love about FFXIV is that you can change your character's idle stance (they have like 3 or 4, I can't remember the exact number). Something like that would be doable, I think. Walking animations would be great. If they had a lot of animating time, they could do like 3 "personalities" to choose from that would affect your emotes.
Kittik said:Oh THANK GOD I can adjust my nose size and tilt. AND MY LIP SIZE (squeels!!)
FFS! Get rid of that useless **** like Nose Size, Nose Tilt, Ear Size, Cheek Size, Lip Size, Eye Size, Brow Height and give us some actual customozations.
Torso lenght, Leg lenght, Shoulder slouch, Good posture, Poor posture. Let us customize our walk. Things people would actually see. Things that show when there are 200 of us walking aroud in town so we don't all look EXACTLY the same.
Those are also the things that would require a massive amount of work from the animators. There's a very good reason many MMOs basically have none of those. Different facial options like nose tilt and so on are almost exclusively used in a static manner so are much easier to implement than different postures, walks, and so forth that all require complete animation set-ups...