That's excellent. Yes. This is a path that has value in that it is very often not used.
A special value one finds only when an unexpected need arrives in the game play.
If one player a week passed through, success. If a secret lays hidden for a long time? Great.
You don't know why it should be there or what use it is? So,,,,a mystery to you why it's there? A mystery?
I was playing with little ideas about creating disruptive elements. My first instincts, as you know me Jothany, would be for a dragon to drop a golden poo that was so heavy no one could move it. There it lay, and upon further successful attacks upon dragons more immovable golden poo would proliferate. The mystery of the golden poo. Until someone solves the riddle. But felt the feebleness path was a better idea. But I still kind of like the gold poo idea.