In December’s stream, Senior Concept Artist Jared Pullen shows us his latest masterpieces of the creatures of Terminus. We also go in game for a testing session with Tyler Stokes, and reveal the latest patch notes for Pantheon. It’s a jam-packed hour – check it out!
I always love seeing the creative process, that was a great stream. I know a lot of people are concerned about technical systems and balance or whatever, but none of that matters if the world; the characters, the creatures, the terrain itself, and the story don't follow a cohesive design.
Really getting excited for Alpha.