Want to hear more Pantheon questions answered from @Aradune and @Joppa_VR ? Be sure to check them out this Friday with @MMORPGcom as they do a live Q&A! #PRF #MMORPG #MMO #communitymatters https://www.mmorpg.com/pantheon-rise-of-the-fallen/news/have-your-pantheon-questions-answered-live-1000049476
Kilsin said:Want to hear more Pantheon questions answered from @Aradune and @Joppa_VR ? Be sure to check them out this Friday with @MMORPGcom as they do a live Q&A! #PRF #MMORPG #MMO #communitymatters https://www.mmorpg.com/pantheon-rise-of-the-fallen/news/have-your-pantheon-questions-answered-live-1000049476
I don't see anywhere where it says what time this happens. Any clues? :)
kelenin said:Kilsin said:Want to hear more Pantheon questions answered from @Aradune and @Joppa_VR? Be sure to check them out this Friday with @MMORPGcom as they do a live Q&A! #PRF #MMORPG #MMO #communitymatters https://www.mmorpg.com/pantheon-rise-of-the-fallen/news/have-your-pantheon-questions-answered-live-1000049476
I don't see anywhere where it says what time this happens. Any clues? :)
Hey Kel, this is part of the MMORPG regular weekly stream: https://forums.mmorpg.com/discussion/comment/7367860/#Comment_7367860
"GS2 usually starts every Friday at 9PM CST, but because we're doing a 2-hour special we're starting it an hour early at 8PM CST."
Sorry, I would have included it but that was all the info I got.
It was a great show, quite long for a live chat but many questions were answered.
Thank you for taking the time out of your lives to do that for the community.
Kittik said:Well I missed this. Anywhere I can find it?
Yepper, it's up here: https://www.youtube.com/watch?v=5BhUKChiOPI
A lot of great info, thanks for taking the time to do that. There's so much great things in the game to look forward too. I was surprised and happy to hear Brad say there would probably not be in-game voice chat.
A comment regarding the reagents/consumables/coin encumbrance discussion (inc. arrows, food, etc); it's something I care deeply for. I can see an equal amount of people saying that having real darkness or non-shared banks to be equally tedious as the above items. So where is the line drawn other than just by someone's personal opinion?
Part of building a real world and living roleplaying game is adding in a lot of the ‘little things’ that make a world feel alive. Not every feature is going to be equally fun or meaningful, but the sum of the parts is what makes some games feel special and others feel like just a game.
Did having to walk to EC carrying 100k plat suck with no STR buff? Sure, but it definitely made me re-think when, where and how I bought something which is almost a meta-game in itself; now that is gone from your game.
Did forgetting arrows give pains for the Ranger? Of course, but it gave him a reason to interact with the Mage. Now having another reason to plan for battle (a key tenant of your game) is gone. Why not just make all arrows more powerful, but require people to carry them? Unlimited bowing for damage just feels so arcade-like, or maybe modern eastern roleplaying. I do not believe that is your target gameplay.
In general, consumables required for spells and abilities is such a classic roleplaying mechanic that if they are removed from the game due to being labeled as tedious, it make’s me think the focus is moving away from a ‘real breathing world’ and more towards ‘just get people into combat faster’, and that makes me sad due to a completely arbitrary requirement of 2 hour play sessions.
Well it took a while cause I've been busy lately, but my summary of this is finally available: https://www.pantheonmmo.com/content/forums/topic/9274/-/view/post_id/176734