Forums » The Druid

Verdanfire Seed

    • 22 posts
    July 11, 2018 8:52 PM PDT

    How would this even heal the ally? I mean, if it is absorbing the damage they are taking, then the ally won't have any damage to heal when it blooms. Unless of course they had damage before you cast it and they don't get all their current damage healed before it blooms. If it only absorbes a % of the damage they take then that makes more sense.

    • 208 posts
    July 11, 2018 9:29 PM PDT

    Could be an instant cast save a life rune with a heal as it expires so you can save the half dead chanter as mez fades and new mez is resisted (mob is now very mad at chanter and proceeding to chew on his/her face) then switch targets and heal the tank as you know the chanter is immune now and you'll be getting some Mana back in a few seconds as you're trying to keep the tank up.


    This post was edited by Xilshale at July 11, 2018 9:33 PM PDT
    • 1782 posts
    July 12, 2018 11:26 AM PDT

    Yep, looks like an ability you use on someone already damaged to prevent further damage and eventually heal as well. 

    • 8 posts
    July 15, 2018 10:32 AM PDT

    Short answer this heals through the shielding effect.  That is considered healing via an absorb.

    The bloom seems like an added bonus or leveraged by skilled druids to take the advantage.  Makes your choice on when to apply more rewarding, besides just - 1) seed fell off target 2) now reapply once able.