Forums » The Rogue

Flash Bomb - Rogue Feign Death?

    • 3424 posts
    June 11, 2018 3:44 AM PDT

    Gideon said:

    I'm personnally ok with a situational consumble granting stealth in the middle of a fight. Any powerful effect should be balanced. In that case, if all mobs could be fooled and if it weren't a consumable, a rogue could trick the same mobs all day long. Considering all the utility a rogue has (and should have) i think it's ok to limit it. It also makes crafting more interesting because you'll have to craft some must haves, even at high level. That completely goes my way. It will be more of a lifesaver or occasionnal tactic rather than a way to fool mobs on a repetitive basis, which i think is better.

    It won't really be a consumable in the traditional sense. The Rogue "alchemical abilities" are described as "potions" by flavor and animation only. They really are just like other abilities that are only on a hotbar and consume a resource.

    • 81 posts
    June 11, 2018 10:02 AM PDT



    Ok then, thank you for clarifying this topic. Guess some of us got misled, including me for this one. Sorry if i was off-topic.

    This post was edited by Gideon at June 11, 2018 10:03 AM PDT