I will likely go with an Enchanter but it's still undecided. If I couldn't go with them maybe I would go with a summoner. That said if a cleric has the look I would like for them to have (cloth woven plate armor witha huge tome tucked under their arm and a blessed hammer in their other hand) then a cleric is ideal.
Looks aside I do want to play a class that needs to group yet can offer the group more than just damage. That said I love dealing damage and want something that can help a lot in that regard also. I wish I understood the classes better so I can decide! GIVE MORE INFO!
dexare said:Another Tank class =P
IE take away warrior, I'll play Pally, Or Direlord, Or maybe I'll have all 3.
I would have to agree =) If I'm not playing my Warrior, i'd probaly role a Direlord or Paladin.
It would be nice to have a healer though... tough choices ^.^
A while ago I said that I would go with enchanter, summoner or cleric. We still don't know anything about summoners in Pantheon yet, so the order of the first two remains. If I like the summoner, I will most likely go with it though, and enchanter will become the backup.
Cleric has dropped lower for me however. My third and next characters would now probably be paladin and shaman. But it all depends on getting more info about the classes in Pantheon.
I've always done the evil twin concept, so if I couldn't play a Paladin, I'd play his evil-separated at birth twin Shadow Knight. :)
Paladin or nothing. In games with no paladin at all, the closest thing.
I stand by my earlier comments on race and class combos and think that there should be Ogre paladins...would be doable lorewise with a splinter group of valorous and noble ogres (who struggle factionwise..) and add some interesting dimension to paladins and they are missing a race i would say. I could live with Archai also but i think ogres would be intriguing.
My thoughts are based off of EQ as we have no idea how the classes of Pantheon will play.
Given that, if I couldn't play as a Gnome Chanter, I am not sure what I would do. I really liked the versatility of Chanter (except of course when raiding), so losing that option would really hurt. I guess I would go with Monk, they always seemed pretty cool and FD was an ability I always wanted to have. Or maybe a Ranger, good dps, shooting a bow is pretty cool and noone would ever care if I died, since everyone would assume I was supposed to anyways :) On the other hand, Druids have great support skills, can port around the world and healing would be a nice change of pace. No, I would definately go with Warrior. Just standing in the face of the mobs whacking away, not having to worry about anything but yelling at the cleric if i go down! ( just kidding tanks, I know there is skill involved in being a good tank).
Let's be honest, I would just take out the ole D20 and roll it it. Let fate decide what my new life would be!
Uvaas Sa'Avu
P.S. Please don't take my Chanter away from me
Typically my main is paladin, and my backup is cleric. That's not always true (in VG it was paladin/disciple, and in EQ2 it was actually paladin/ranger), but that's how I tend to roll.
So for example if Paladins got severely broken and I couldn't play mine, I would probably drop back to a cleric.
Edit: This is assuming that I'm not at the point (usually about three months in) where my altaholic tendencies have taken over and I have "one of everything" sitting in my character select screen. Because believe me... I will find a way to have one of everything :)