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Second up in our caption contest

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    • 9115 posts
    June 26, 2017 3:54 AM PDT

    - Fix golem foot placement issues while moving

    #PRF #MakeUsLOL #Communitymatters

    • 267 posts
    June 26, 2017 4:24 AM PDT
    - Fixed golem foot placement issues while moving. It's just a jump to the left, and a step to the right.
    • 18 posts
    June 26, 2017 5:09 AM PDT

    Gnomish Master Engineer: Fix the golem foot placement issues while moving, pronto!

    Apprentice: Well they werent designed for dancing, but the stomping and killing still works, boss!

    Gnomish Master Engineer: They'll never see him coming with two left feet! Move on to the whirlygig rotary. 


    This post was edited by ChristoUS82 at June 26, 2017 10:17 AM PDT
    • 2886 posts
    June 26, 2017 5:36 AM PDT

    Fix golem foot placement issues while moving. Golems will now put their left foot in instead of taking their left foot out and shaking it all about.

    • 142 posts
    June 26, 2017 5:45 AM PDT

    - Fix golem foot placement issues while moving (as Kris Kringle would sing, "you just put...One foot in front of the other, and soon you'll be walking across the floor.")

    • 110 posts
    June 26, 2017 6:43 AM PDT

    Kilsin said:

    - Fix golem foot placement issues while moving

    #PRF #MakeUsLOL #Communitymatters

    Fix golem foot placement issues while moving. Golem Twister will have to wait another day.

    • 724 posts
    June 26, 2017 7:09 AM PDT

    Fix golem foot placement issues while moving (golem essence had been inserted the wrong way).

    • 208 posts
    June 26, 2017 8:13 AM PDT

    We finally managed to teach the Earth Golems to have a semblance of gait/walking movement instead of just moving underground and then bursting out of it at the moment of attack like a land shark.

    • 2752 posts
    June 26, 2017 8:43 AM PDT

    - Fixed golem foot placement issues while moving. Golems should no longer be kicking their own arses when pulled. 

    • 3237 posts
    June 26, 2017 8:51 AM PDT

    "An assertion that player vs. environment should involve more than NPCs -- Engage the World!"  We recently fixed a bug that was causing our golems to not only blend in with the terrain as they walked, but actually become an untargetable piece of the world that would attack players.  We promised advanced AI, but our over zealous golems clearly had a few too many pancakes for breakfast.


    This post was edited by oneADseven at June 26, 2017 9:03 AM PDT
    • 46 posts
    June 26, 2017 9:38 AM PDT

    We have banished the agents of the Ministry of Silly Walks, fixing golem foot placement issues while moving.


    This post was edited by Sydor at June 26, 2017 9:39 AM PDT
    • 2138 posts
    June 26, 2017 9:43 AM PDT

    Kilsin said:

    - Fix golem foot placement issues while moving

    , the ballroom dancing lessons have paid off.

     

    Ginger Rogers: "I did everything he (Fred Astaire) did, only backwards and in high heals!"

    • 633 posts
    June 26, 2017 11:04 AM PDT

    He was addicted to the hokey pokey, but he turned himself around.

    • 189 posts
    June 26, 2017 11:15 AM PDT

    Some wise guy told the Golem he could be on So You Think You Can Dance if he practiced his dance moves -- Fixed golem foot placement issues while moving

    • 138 posts
    June 26, 2017 12:14 PM PDT

    R&R

    (Rise of the Fans)

     

     

    -Fix Golem foot placement issues while moving:

    1. In hindsight, it might have been easier to fix golem foot placement issues while we were sitting down, but we managed.
    2. A journey of a thousand miles begins with a single step, so we want it to be the right one.
    3. Golem’s steps are “precious” to us.
    4. Even in a video game two left feet impedes movement.
    5. We wanted Golems to walk freely because our hearts tell us they “have some part to play yet.”
    6. #inanimatematterlivesmatter
    7. “I walk slowly, but I never walk backward.” – Said NO Golem ever, so we fixed it.
    8. After receiving several tells from the Reckless Magician that his Golem servants were moving too slowly, we fixed the issue, and hopefully will raise our faction in the ToRM.
    9. One step at a time is good walking, unless you are a Golem apparently. 
    10. We don’t just talk the talk, now we walk the walk!
    11. Run Golem, Run!
    12. After playing Aerosmith’s “Walk This Way” the Reckless Magician was pretty upset to realize that Golems couldn’t…. we are fixing it now.
    13. Because not even Golems should have so many “issues” they need a therapist.
    14. After too many rangers being crushed under the feet of friendly Golems, we realized it would be easier to re-code Golem foot placement issues than educate rangers.
    15. Up next we fix the rest of the Golem body placement issues while moving, after all the body that stays together gets to play together.
    16. Some question whether our priorities are in the right place putting our energy on this fix at this time.  To them we say, “SQUIRREL!”
    17. After the fix, Golem’s all across Terminus have been reportedly doing the “Stayin Alive” strut, causing adventurers to stop and gawk and become easy prey.  So, watch your 6 O’Clock everyone! (As a side note, we should refer you to the previous patch note regarding the fix to Parry, Riposte and Block).
    18. “You have to do the best with what Joppa gives you.”  -- Golems everywhere
    19. Have no fear of perfection, you’ll never reach it- they said.  Challenge accepted- we said! 
    20. Beating Varsoon at his own game FTW!

    This post was edited by RumorHasit at June 26, 2017 12:31 PM PDT
    • 2886 posts
    June 26, 2017 12:39 PM PDT

    RumorHasit said:

     

    1. In hindsight, it might have been easier to fix golem foot placement issues while we were sitting down, but we managed.

    Hahahah okay I admit defeat this time, this one wins. :D

    • 138 posts
    June 26, 2017 12:46 PM PDT

    Bazgrim said:

    RumorHasit said:

     

    1. In hindsight, it might have been easier to fix golem foot placement issues while we were sitting down, but we managed.

    Hahahah okay I admit defeat this time, this one wins. :D

    hehe :D

    • 264 posts
    June 26, 2017 2:18 PM PDT

    After consultation with a Michelin Engineer we have been assured that our Golems Feet will no longer slip. Pantheon Golems are now All Season Golems.

    • 38 posts
    June 26, 2017 3:23 PM PDT

    Have reworked golem feet placement, although we're still just taking it one step at a time.


    This post was edited by Jeffey at June 26, 2017 3:26 PM PDT
    • 2419 posts
    June 26, 2017 6:33 PM PDT

    Kilsin said:

    - Fix golem foot placement issues while moving

    #PRF #MakeUsLOL #Communitymatters

    All Golems are now receiving Hokey Pokey certification before being released into the world.  -Fix golem food placement issues while moving.

    • 220 posts
    June 27, 2017 12:44 AM PDT

    After a thorough consult with the Sodei Razayya, and a committee meeting regarding creation and labling of unsued Golem parts we fixed the golem foot placement issues while moving.  Further bug reports will only be accepted from board certified geomancers specializing in safe magical animation practices.  Our thoughts and prayer go out to the families of the adventurers crushed in this tragic event, and we will not stop in our efforts to prevent these accidents in the future! 

    • 178 posts
    June 27, 2017 8:15 AM PDT

    Also fixed hearing aid placement - must remember to remove their warcry, Golems don't say "My Precious"

    • 175 posts
    June 27, 2017 9:48 AM PDT

    The Reckless Magician strikes again! Fixed golem foot placement issues while moving.

    -- OR --

    Baby steps... fix golem foot placement issues while moving

    -- OR --

    Fix golem foot placement issues while moving... removed the ability to move entirely! oh wait...

    • 399 posts
    June 27, 2017 12:55 PM PDT

    - Fix golem foot placement issues while moving.  Golems no longer look like they're walking on a catwalk.

    • 131 posts
    June 27, 2017 4:00 PM PDT

    Bazgrim said:

    RumorHasit said:

     

    1. In hindsight, it might have been easier to fix golem foot placement issues while we were sitting down, but we managed.

    Hahahah okay I admit defeat this time, this one wins. :D

     

    Winner!