Found an old article I read a lot of years ago that reminded me why Pantheon is so unique. Thanks to R. Bartle for his wonderful insight and thanks to VR for making a game for us " OLDBIES "
Good article. The author made reference to something called "normalform" although he didn't call it out by name. A person's normalform is your first experience with something. You don't have any opposing or differing experiences, so you figure that way is the "normal" way an experience should be. This is something you see a lot in child development, e.g. the way your family does certain holidays, and then you grow up, get a girlfriend, and spend the holidays with her family and everything is different and WRONG because they do it differently (hopefully by that stage you've matured enough to understand that different doesn't mean wrong lol :) But when you go home for the holidays and experience the same things you experienced growing up, it does have that sense of "going home again" or nostalgia, whatever you want to call it.
As it pertains to MMO's this is pretty much the same thing. And we've heard it loud and clear on these forums. Early EQ players for example for the most part despise auction houses. Newer MMO players who have only known games with AH's don't know any different so they want to see it because to them that's normal.
Since the vast majority of us seem to be older MMO players primarily from EQ, we want to keep a lot what do us is the "normal" MMO design.