I have always preferred a nice plain horse in any game. It's familiar in high fantasy and satisfyingly low-tech and is useful enough even when modelled realistically and maintains immersion nicely. I suppose armor for a knight's charger is nice, but this is one area where I think realism is certainly a desirable quality so nothing over-the-top.
I suppose as level cap approaches undead nightmares and shining white unicorns start to become more possible - maybe even a warg - but I'd like to see them sparingly used :)
You didn't ask, but I have to say I *dislike* any mounts that are too 'fantastic' or silly. No robot chickens or neon dragons or giant porcupines or land sharks please. Please, no gnomish 'Harleys'.
To be in a high fantasy setting, emerging with ones group from a dense forest onto the edge of an arid plain, whistling for your horses and thundering on? Yeah great.
Suddenly summoning a managerie of freakish beasts and machines and proceding like a parade of carnival floats? No thanks.
In short: boring I know, but horses :)
Deathcharger's Reins
http://wowwiki.wikia.com/wiki/Deathcharger's_Reins
Very nice style and this mount has a good and fluid animation. In the first version it had a 1:5000 drop chance. :D
Greetings
My favorite mount definitely was the wyvern in VG (never did the quested flying mounts). In EQ my mage had a white horse, which at the time back then was quite expensive iirc, so I also liked it very much.
That said, I'm not very fond of mounts in general. If they really must be in game, let them be as simple and "realistic" as possible (as said above, please no robot hounds etc).
Rachael said:Chocobos, because Chocobos! How can you not want to ride a cute giant bird/chicken thing!
I did ride this monstrosity around for a while.
I liked the SK only Nightmare mount in old EQ. I felt that was really appropriate.
But I was not a big fan of mounts, not with the Mnemonic of Khati Shah, and a ring of flight in my magicians bag of tricks- didn't need a mount and Instead I was able to use those run AA's to other, obscure, I-dont-understand-what-this-AA-means-so-I'll-dump-exp-into-this-and-see-what-happens, stuff.
Here's another vote for the griffon in Vanguard. In the few weeks before the game went down for good, I downloaded it again for the first time in years, logged on, and just flew. For a good hour I toured all the places I had been and remembered all the good times. To this day, nothing comes close.
I second the wyvern in VG. I know a lot of folks here are anti-flying mount, and while I do agree with the reasons, I also never felt like flying mounts in VG ever kept me from experiencing the content. There was just something about Vanguard that made flying mounts seem to just fit.
-Tralyan
You guys remember, the very first horse in EQ? You had to pay 1.000.000 (or was it 100.000?, cant remember, lol) plats for? It was a terrible nightmare, to have that horsehead infront of your face, all the time... but... thats the mount i remember most... and somehow, i want to have it back :P.
Fearus said:One thing: flying mounts should be epic and should be a reward for an epic quest series. As a regular mount I would not like to have flying mounts. Horses are good as a normal mount. I would love some other non-flying mounts as wolves, tigers, pigs, and so on.
Agreed! Although having a flying mount is really cool, there is nothing more disatisfying as seeing everyone flying around the game on these fantastical creatures. I wouldn't at all mind them in game, but make them truly epic to get so that, anyone who wants one can try to obtain one, but not everyone who tries will succeed.
I hold a special place for my WoW Nether Drake
http://wowwiki.wikia.com/wiki/Nether_drake
It was my first faction mount. I remember discovering the quest lines and grinding faction. Back then, for me, it was a big dedication of game time and worth every moment. Accomplishing that began my fascination/compulsion with factions and collecting mounts.
I would like to see Pantheon introduce rare, hard to obtain mounts through various methods like faction, epic quests, and rare drops. Like gear it is that sense of accomplishment and reward that makes it more fun.
oh... this, no question..
http://swg.wikia.com/wiki/Jetpack
Read and weap, for it took a lot to make, lol, ie was bordering on the 'unfair'
edit: (many hours later, but still..) Forgot the 'why'! Because it was simultaneously i) cool and ii) 'sensible'/fitting the game's context. I know a lot of people would expect me to add a third reason, the typical "it was hard and that's why i loved it!! I'm so strong!" but i won't.. not everything needs to be "hard" in a game. What i had to prove, i've already proven, lol, thank you