Forums » General Pantheon Discussion

where are the 2015 Interviews?

    • 668 posts
    November 14, 2015 8:26 AM PST

    I have heard the podcast on the new website but outside of that, there is nowhere near the amount of Pantheon updates or reviews like 2014 had.  Just curious if Pantheon has taken a new stance on remaining a little more secretive as the true progression is taking place?  Like many players excited to be a part of the development phases leading to Alpha, we love to know as much detail as possible.

    It is quite apparent though when you do searches on the internet that 2014 is FULL of stuff where 2015 is VERY limited.

    • 9115 posts
    November 14, 2015 3:07 PM PST

    This year we focussed on much bigger and deeper structures, mechanics and systems which are slow going but very important, so there wasn't much to show while we worked hard on it and taking the team away from that to speak to the media wouldn't of done us any favours, as we can't speak about these things until they are finished anyway so it would have slowed us down.

    Making games like Pantheon isn't a fast process and starting from scratch like we did and then overhauling everything 6-12 months after we started is a massive undertaking, especially for a small team but I think you will all be as pleased with the results as we are when we are able to finally release more. :)


    This post was edited by VR-Mod1 at November 14, 2015 9:15 PM PST
    • 668 posts
    November 14, 2015 7:29 PM PST

    A bunch of us are certainly searching and have never been as non-committed to games ever.  Maybe it is Twitch, which tantalizes us with different game experiences on the fly?  Anyhow, I am not a person that can game hop, I am not capable of jumping around to multiple games.  I tend to get into one game and do it intensely and thoroughly.  EQ Next had my interest for a bit until ut seemed to tank.  Cartoon (Disney) themes are not really my style anyway.  So now it is Patheon, recently striking all of my interest and support.  I think a lot of us have a bit of doubt that ANY game can live up to the old time experiences.  Patheon, you are our only hope!  


    This post was edited by Pyye at November 14, 2015 7:31 PM PST
    • 9115 posts
    November 14, 2015 9:16 PM PST

    We will certainly do our best mate, remember we are all gamers too and loved EQ and VG just as much as you all did, so we are making this for us as much as we are for everyone else, and we are our toughest critics! lol :)

    • VR Staff
    • 587 posts
    November 24, 2015 11:13 AM PST

    http://massivelyop.com/2015/11/24/interview-pantheon-devs-on-funding-unity-and-the-launch-window/

     

    http://www.mmorpg.com/gamelist.cfm/game/1006/feature/10194/Pantheon-Rise-of-the-Fallen-Taking-Shape-An-Interview-with-Brad-McQuaid-Chris-Perkins.html

     

    http://massivelyop.com/2015/11/23/brad-mcquaid-advises-pantheon-community-on-how-to-deal-with-skeptics/

     

    And more coming soon... we have a solid PR plan and are engaging the media now and being much proactive since the website relaunch.  Also, as you can see from the most recent interview with Massively, we are not shying away from the tough questions.  

     

    Likewise we are posting here and elsewhere more frequently, and recently released our first newsletter (second issue coming soon):

     

    https://www.pantheonmmo.com/news/dev_diaries_1115/

     

    I think it's safe to say you'll continue to see things ramp up a bit, but then again, not too far because we're still some time from beta and release (2017), so it doesn't make sense to go too crazy on the hypequest this early on either.


    This post was edited by Aradune at November 24, 2015 11:14 AM PST
    • 781 posts
    November 24, 2015 11:56 AM PST

    Sweet, Thx Aradune !  :)   Cheering you guys on ! :)

    • 83 posts
    November 24, 2015 3:55 PM PST

    very nice screenshots in that nov 24th mop article!