Blogs

  • Community, Content, and Alternate Rulesets

    Posted November 2, 2017 by Aradune

    A post I inserted into a great thread about Alternate Ruleset Realms ------------------- Great thread, great ideas!   I really think the idea of alternate rule-set servers/realms, while dabbled with, have never (yet) reached their true potential.  I think the idea that you make a co...

  • Matchmaking systems, what we're up to, and why. Part 1

    Posted October 30, 2017 by Aradune

    There will be multiple systems -- too early to break them down.  The matchmaking I thought was important enough to bring up now.  Rewarding people for mentoring also worth mentioning now.  Of course there will be an LFG tool, and much more than that -- a Looking for Friends tool, or, ...

  • Situational Gear / Inventory Management

    Posted September 16, 2017 by Aradune

    From a post from a great thread on siutational gear, inventory magagement, and other related issues.  I wasn't able to address every question and concern, but did reply to the OP.  I don't think there's anything super new here and I've certainly posted and talked about this stuff in the pa...

  • Sandbox vs. Themepark

    Posted September 16, 2017 by Aradune

    Although I've addressed whether Pantheon is more sandbox or themepark (or vice versa) before, I recently had the opportunity to make this post and it's actually not terribly verbose (which is progress for me) so why not put it up here as well: -------------- I totally agree there's a serious deart...

  • Want went wrong? WoW? 'WoW-Killers' or a general lack of guts?

    Posted July 17, 2017 by Aradune

    (In response to a post thanking us for taking on a much needed MMO Course Correction -- 7/17/2017) Thanks for the kind words and encouragement! Much appreciated. Although I don't think the entire future of the MMO genre is resting on our shoulders, I do believe we are at a significant crossroads: a...

  • We want details and specifics! Please explain in detail....

    Posted July 11, 2017 by Aradune

    (Note: this was posted in response to members of the community wanting more concrete and specific detail behind spells/abilities memorization, slots, re-memming, etc.  I'm posting it here as well because a lot of the philosophy and logic I try to convey in response to questions regarding this s...

  • How to get through to people who just don't get it

    Posted May 3, 2017 by Aradune

    This is sort of a part two to the 'How to Respond to Skeptics' post I made over a year ago.  I just posted it on mmorpg.com in response to, let's just say a couple of posters not playing well with each other.  One was attacking the Pantheon community, saying that they were defensive, intol...

  • Sunsetting an MMO

    Posted August 16, 2016 by Aradune

    Sunsetting an MMO (a member of the community asked me about my views on Sunetting an MMO.  Unfortunately, some really big games have been sunsetting in recent years, or at least their focus and revenue models, both of which drastically change the developer's priorities and where they focus the...

  • Pantheon: New Features and New Players

    Posted April 26, 2016 by Aradune

    * Regarding discussing new features, bringing in new players, helping new players while keeping the game challenging, etc. AKA Onboarding * So, I absolutely don't mind the questions, commentary, and concerns -- in fact, I welcome them.  I think there does come a time with certain proposed syst...

  • How to respond to skeptics....

    Posted February 29, 2016 by Aradune

    This has come up here and on other sites, and so I put this together and wanted to make sure I posted it here.  Many Pantheon supporters find themselves frustrated when trying to answer posts made by those who are skeptical of the game, its tenents, its core mechanics, and its target audience. ...

  • Old Ideas and features to address potential problems...

    Posted February 22, 2016 by Aradune

    In response to older ideas, ideas to address problems that we may or may not run into in beta, and rules vs. player freedom: ------------- We aren't really throwing out any of our ideas, even the older ones.  If it makes sense to work on them now, we do and test it and see how we like it.&nbs...

  • Grinding -- Good or Bad?

    Posted February 22, 2016 by Aradune

    Grinding is one of those tough topics to discuss because the term means different things to different people (like meaningful travel, camping, etc.) Until we would all agree as to what it means for the purpose of this discussion, we'll see some posts saying 'yeah, no grinding!' and then just as man...

  • FAQ - We want your help!

    Posted August 27, 2015 by Announcements

    Dear Pantheon Community,   For something a bit different, we are putting together an FAQ for the new website and we want to get your feedback to help us decide what questions to answer.   While we won't be able to add every question posted and some we may re-word to cover a wider range...

  • Please welcome Corey, Adam and Jason to the team!

    Posted August 3, 2015 by Announcements

    Pantheon Community,   Please join me in welcoming three new members to the Visionary Realms team!   Corey "Ceythos" LeFever rejoins the team as a Senior Game Designer. He brings several years of experience working on Vanguard: Saga of Heroes as well as more recent work on mobile g...

  • My response to Smed's stepping down....

    Posted July 25, 2015 by Aradune

    Daybreak’s John Smedley steps down as chief executive officer   Obviously I'm not going to talk about recent events, etc.  I honestly haven't hung out with Smed for a while.  So I definitely don't have an 'inside scoop' or anything like that (and, even if I did, it still pro...

  • Does a core group of gamers really change or go away?

    Posted July 25, 2015 by Aradune

    The debate over casual gamers vs. hard core gamers, or free to play vs. subscription, or what's really an MMORPG, etc... it rages on.  Why?  Because these are real issues relating to where MMOs came from and where they are going.  People, regardless of what side they are on, are passi...

  • Introducing: The Dark Myr of Syronai's Rest

    Posted June 10, 2015 by Announcements

    Pantheon Community,   It is with great pleasure that I bring you the Dark Myr Race!   "The Myr hail from the planet Issul. The race was born at a time when Issul’s oceans were dying. Wars between ancient leviathans had erupted beneath the waves, in battles so fierc...

  • Pantheon Update: May 2015

    Posted May 13, 2015 by Announcements

    Pantheon Community,   Chris 'Joppa' Perkins here, Creative Director of Pantheon: Rise of the Fallen. We are excited to bring you this update and share several important progress points in Pantheon's development. We are intentionally keeping several very exciting things quiet for a short while...

  • Chris Perkins (Joppa) is a special guest on Theory Forge!

    Posted April 10, 2015 by Announcements

    Hi Everyone,   I just wanted to let you all know that our very own Chris Perkins (Joppa) will be appearing as a special guest on the Theory Forge Twitch Stream tonight at 5:30 PST/8:30 EST.    The topics will be:   1) Music in MMORPGs 2) Pantheon's return to a so...

  • Developer Round Table - 2.28.15 Part 2

    Posted March 12, 2015 by Announcements

    Pantheon Community,   It is with great pleasure that we release Part 2 of our Developer Round Table!I had the honour of speaking with the team and asking them your questions, we had really good discussions on multiple topics that I think you will all enjoy a lot. We had a few extra members of...

  • Developer Round Table - 2.28.15

    Posted March 2, 2015 by Announcements

    Pantheon Community,   It is with great pleasure that we release to you our second Developer Round Table!I had the honour of speaking with the team and asking them your questions, we had really good discussions on multiple topics that I think you will all enjoy a lot. We had a few extra member...

  • New Interview with Joppa and Montreseur - On WASD Radio

    Posted February 27, 2015 by Announcements

    Pantheon Community,We are happy to release another interview with Sam Skatch - WASD Radio featuring our very own Chris Perkins (Joppa) and John Diasparra (Monty) speaking about new Environment Art and World Building plus other Pantheon related discussion, so head on over to WASD Radio and check it o...

  • The Dwarves of Khadassa

    Posted February 23, 2015 by Announcements

    The Dwarves of Khadassa www.thekeepersvault.com/the-dwarves     Robust and enduring champions of combat and mysticism, the Dwarves of Khadassa are fiercely loyal to their king.   Few races can so intimately trace history back to the moment of their creation. Yet, so few go...

  • Pantheon Update: 2.20.15

    Posted February 21, 2015 by Announcements

    Hey everyone! Excited to share our first video update of 2015!   As we said at the beginning of this year: we are making a consciousness shift to raise the bar of Pantheon's visual quality, while not compromising performance. We have put a great amount of energy and research into making the U...

  • Pantheon Team - Questions for the Community!

    Posted February 15, 2015 by Announcements

    Pantheon Community, This is a chance for us - as a team - to ask you the community some questions, have some fun and get some valuable feedback. We get questions daily from you guys and girls, so time to turn the tables and throw some back at you! Have fun and be creative, think about what you rea...

  • Pantheon Store has been removed

    Posted January 30, 2015 by Announcements

    Pantheon Community,   Please be advised that we have removed the Pantheon store, the reasons behind this decisions were well discussed by the team and we feel that the store is not part of our vision for this site, especially at this early stage of Pantheons development cycle and we also feel...

  • Welcome to The Keeper's Vault!

    Posted January 24, 2015 by Announcements

    Pantheon Community,   It is my joy and honor to welcome you into The Keepers Vault - the official Lore Library of Pantheon: Rise of the Fallen.   We decided about a month ago that we wanted to develop a platform to share all of Pantheon's Lore that was well-designed and enabled us to p...

  • Pantheon: Rise of the Fallen - Game Features and Summary

    Posted January 22, 2015 by Announcements

    Pantheon: Rise of the Fallen     -- -- -- Game Features -- -- --   - A classic take on epic MMO adventure.   - Enjoy a Lore-rich and deeply complex world where environmental storytelling is central.   - An MMO developed by gamers who aren't afraid to targe...

  • Pantheon: Rise of the Fallen - Game Tenets

    Posted January 22, 2015 by Announcements

    Pantheon: Rise of the Fallen     -- -- -- Game Tenets -- -- --   - An awareness that content is king.   - A requirement that classes have identities. No single player should be able to do everything on their own.   - A belief that game economies should be ...

  • Developer Round Table - 1.18.15

    Posted January 22, 2015 by Announcements

    Pantheon Community,   Thanks for your patience! (it's still "today" if I haven't slept yet, right?)   Due to the length of the discussion, we made the decision to drop the video and keep it to audio only, because the subsequent file size and turn around time would have been a bit unrul...

  • Of fishing and of time spent doing nothing

    Posted December 15, 2014 by Wandidar

    When I was a kid, I used to go fishing a lot.  First with my dad... and then when my parents got divorced with my uncle... and then again, by my "tween" years, with my dad.  For those uninitiated with the joys of fishing, it's most common form can be generally described as hours upon hours...

  • New Video Released!

    Posted December 1, 2014 by Announcements

    New video is up!  Come check it out! :)  Thanks to Chris and the entire Pantheon team for all their hard work.   Click Here!   Don't forget to set the res to 1080p.     This update video shows our latest developmental progress over the month of November (2014...

  • Pre-Movie Teaser

    Posted November 8, 2014 by Announcements

    Pre-movie teaser.... must... not... spoil... too... much Hope you enjoy. Purposely not showing some stuff, but what do you guys think?                                 &nb...

  • Mini Update

    Posted November 3, 2014 by Announcements

    More interim very work-in-progress shots. Had a fantastic night coding skills and working with combat. Bash has been in for a while, but Daniel now has you visibly flung to the floor. Some basic skills are in, you get better at them with use, and NPCs use some of them as well. Some new mobs to show ...

  • Promotions

    Posted October 13, 2014 by Announcements

    Hello all,   I am pleased to announce the promotion of Chris ‘Joppa’ Perkins to Associate Producer on the Pantheon team, placing him in charge of Lore, web site moderation and community, and audio/video. He and I have been reading the boards and talking a lot as of late, and I bel...

  • New Video Up!!

    Posted October 13, 2014 by Announcements

    This October 2014 video shows our latest development progress, including: - Database-driven NPC population- New zones- Combat and exploration- Original music, atmospheres and sound effects. You are encouraged to watch the August update video to see how much measurable forward progress has occurred...

  • Seeking World Builders

    Posted October 7, 2014 by Announcements

    Looking for Volunteer Experienced World Builders/Level Designers!   • Must have experience building both outdoor and indoor levels. • Must have C# scripting knowledge as it relates to Unity. • Be able to balance game performance with aesthetics. • Able to take creative ...

  • Screenshots of the new UI

    Posted September 23, 2014 by Announcements

    Here are some new very-in-progress screenshots, including the first glimpse at our new but VERY early (but semi-functional) UI. You can also see some gameplay going on if you read through the text box. If you have any questions as to what you are seeing, let me know. We're making some serious progre...

  • Updated Atlas

    Posted September 21, 2014 by Announcements

    Updated the atlas of Terminus.  The map now shows some of the areas and names that are either complete or under development. Right Click on the picture to open menu and click View Image or Save Image to see it in full size.

  • New Screenshots

    Posted September 11, 2014 by Announcements

    Bah, why wait a couple of days? I looked through the various zones being worked on and grabbed some graphical goodness. As always, please remember this is work-in-progress, and that the different areas shown are at different points in terms of being finished. So, for example, lighting and sky will l...

  • Name discovery

    Posted September 9, 2014 by munge

    I walked into the guild lobby and all i could see is layers of peoples names and guild names, and i dont know a single person within the 45 or so characters. so why do i know their name and their guild. i was thinking that player names should only display if you have grouped with a person before. an...

  • scale/emersion

    Posted September 8, 2014 by munge

    In order to make a truley emursive game i feel that the scale of the game needs to be much much larger, a human character model should be to scale whith a real human. all current games make you feel like your playing in a dollhouse. the gnome character model should be to the scale of the frost giant...

  • Our Awesome Growing Development Team

    Posted August 27, 2014 by Announcements

    Greetings friends, patrons, and fans everywhere!      Wasn't that video update fantastic?  This team we have built is composed of some awesome and very hard working people. Please give a big round of applause to all the team members who have poured out their time, their ene...

  • Progress Video

    Posted August 26, 2014 by Announcements

    Video showing latest development progress, including database-driven NPC population, polished zones, and original music. Make sure you set it to 1080p!   Click Here!  

  • From a comment on Facebook....

    Posted August 24, 2014 by Aradune

    From Facebook: Mathew Chilton : Brad McQuaid , not often I get to do stuff like this. Had a discussion at school today and had the teacher ask how I became such an open minded and well adjusted individual. I got to tell them about Everquest  Tell them how the huge diverse p...

  • 08/21/14 Update

    Posted August 21, 2014 by Announcements

    Ok, the movie is not going to be ready by the weekend; maybe Tuesday... The team is working VERY hard, but there's 'too hard' and I don't want to see people get burned out. That said, here's a bunch of shots showing what we're working on, namely zoning, population (from the database -- truly data-dr...

  • 08/19/14 Mini Update

    Posted August 19, 2014 by Announcements

    Ok, we are getting ready to show some serious forward progress, hopefully by this weekend. In the interim, I wanted to post a few screenshots of Halnir -- you've seen the zone before, but not polished like this.   Also, we changed our in-house tool to a web based asp.net app. Probably not int...

  • Update 08/03/2014

    Posted August 4, 2014 by Announcements

    Update for this week: Programming continues to work on animations and other polish issues. Tools are being ported to web apps as opposed to native windows apps for a variety of reasons. We are interviewing a 3D artist that has promise. Lore is working on the map and we should have a world map soonis...

  • Update 07/21/2014

    Posted July 21, 2014 by Announcements

    Its update time again! Thank you for your support as we progress through development and Pantheon continues to take shape.  We have been making solid, steady progress these last couple of weeks.  Currently we have several island scenes that are in development and will share some early scre...

  • State of the Game 7/9/14

    Posted July 9, 2014 by Aradune

    (this came from a post on another site where I was addressing an assertion being made, but ended up making a segue into the state of the game and the plan over the next 8+ months.  My plan was to post that part here as a blog, so here it is).   My goal has been to keep Pantheon alive no ...

  • Update 7/7 part 2

    Posted July 7, 2014 by Announcements

    Here's another look inside of Visionary Realms: These are screenshots of the very early Windows database tool that Game Designers will use to create NPCs, items, quests, etc. It's a windows client that talks right to our MS SQL database. All MMOs have (or should have) something like this -- there h...

  • Update 7/7

    Posted July 7, 2014 by Announcements

    We now have 4 World Builders on the team, each of them working on a zone. I'm attaching some screenshots of their very early work in progress. They are using World Machine -- I wanted to thank all of you who've pledged $$ -- this allowed us to buy the licenses we needed for World Machine (and other ...

  • Video Update 7/2/14

    Posted July 2, 2014 by Announcements

    Hi all   We just released a couple of videos showing the two zones, one indoor and one outdoor, that we posted screenshots of recently.  The videos are on FB, youtube, etc, or Here!  The videos show the player zoning from the outdoors into the cave dungeon, which is great measurable...

  • Racial/class fanboyism

    Posted June 30, 2014 by munge

    elf ranger, halfling rogue, troll shadowknight, iksar monk, barbarian warrior, gnome mage and gnome necro, these are my fanboy race\class combos from eq im excited to see the new race\class combos for pantheon. I belive in race/class restriction as well. Gnome monks, and dark elf paladins, and troll...

  • 6/27 Follow-up Update!

    Posted June 27, 2014 by Announcements

    Game update 6/27: Things are proceeding very well. We now have a world server running all of the time and two zone servers. And you can zone from an outdoor area into a dungeon/cave. The lore team is also hard at work on a world map. We've also started to code the windows tool that will allow game d...

  • Mini Update 06/26/14

    Posted June 26, 2014 by Announcements

    New screenshots posted from the most recent build. Check them out and let us know what you think!     Click Here!

  • Bring importance back to gameing

    Posted June 23, 2014 by munge

    Give mobs important loot, give classes important spells and abilities, make quests important, difficult ai that gives fights that sense of urgency. These things make our toons important in the world. I think having only 1 ingame currency is important as well. Because if equipment that you no longer ...

  • Work-in-progress Video, 6/17/14.

    Posted June 17, 2014 by Announcements

    We will be uploading videos here every 1-2 weeks showing the community the progress we are making.  These videos are not made to look spectacular, but rather to show functionality and to keep the community informed as to the measurable forward progress we are making.  This video in particu...

  • buying lotto tickets by the boatload!!!

    Posted June 11, 2014 by munge

    ive been buying lottery tickets as a funding strategy. Its a longshot i know but miracles do happen:)

  • Building Pantheon

    Posted June 3, 2014 by Announcements

    Pantheon Update! 6/3/14   Building up the team continues to be a very successful endeavor. We have more talented people willing to help out and dedicate themselves to the project than I would have ever imagined. We continue to be a bit overwhelmed, but this is a good problem to have. As you c...

  • Greetings and Salutations!

    Posted May 21, 2014 by Sparkling

    Greetings fans, friends and fellow developers! Brad asked me to post a little bit here, and some of the rest of the dev team have been wanting me to introduce myself officially on the site, so I am here to talk a little bit about myself today. I'm not particularly comfortable talking about myself s...

  • WarWizards & Gameplay

    Posted May 21, 2014 by Aradune

    -- work in progress -- 1. The player will encounter WarWizards, usually on an epic-level quest.  They will assist the WarWizard, and the WarWizard may assist them in certain battles.   2. In some epic-level quests, the player's character will temporarily (so as not to cause a balance pr...

  • Quests -- more quality than quantity

    Posted May 21, 2014 by Aradune

    stub -- to be worked on soon.   general premise:  fewer quests, but bigger more higher quality quests (think epic quests, etc) no quest hubs.  quests are not primarily how you gain exp and level (see the Achievement system). but that is not to say that quests won't be important to...

  • Achievement System

    Posted May 21, 2014 by Aradune

    NOTE:  System still in development and subject to change/tweaks.   General concept:  This doesn't work like your typical achievement system in that it's integral to the game and character advancement.   In a nutshell, whatever level and tier you are, you will be able to bring...

  • Levels & Tiers - More horizontal content

    Posted May 21, 2014 by Aradune

    stub -- work in progress -- 

  • Zone Layout / Zone Types

    Posted May 21, 2014 by Aradune

    --- work in progress ---  EQ: City 14 Dungeon 13 Outdoor 28 More likely for Pantheon, far fewer cities and more dungeons: City 4 Dungeon 23 Outdoor 28 Allow people to teleport from city to city to keep friends together.  No more "your friend chooses one race, you choose the o...

  • Travel System

    Posted May 20, 2014 by Aradune

    stub -- to be worked on soon --   will include all forms of travel and how they work together, even if we don't ship with all of them at launch.   Types being considered:   1. Walking 2. Horseback 3. Ship 4. Limited Teleportation   This also will tie into the types of ...

  • Multi-colored Mana

    Posted May 20, 2014 by Aradune

    some notes/brainstorming:   1. Each archetype would primarily use a particular mana color; clerics and crusaders would be white; arcane magic red; etc.   2. There would be special prayers and spells one could find that might use a different color or combination of colors.  For exa...

  • Out of Game UI

    Posted May 17, 2014 by munge

    An out of game Ui would be really handy for doing things like crafting, just chatting , checking the ingame markets, LFG, all sorts of things.

  • Re-building Pantheon!!

    Posted May 12, 2014 by Announcements

    Update: 5/27/14:   Please welcome Burdock to the Lore Team!  He comes all the way from down under!   Please congratulate Radash -- he has been promoted to Lead Programmer!   We have a decent high level road map and are meeting today via Skype to get it cleaned up so we...

  • Replacing a group member in Pantheon

    Posted May 9, 2014 by Multisync

    Hey all, I need to leave, its bed time for me and they camp out and now you are needing to replace them but you are deep into a dungeon and there is no way to go out and get the replacement, what do you do? My thoughts on this are that in this game we are all risen hero's in the game and we have sp...

  • Re-building Pantheon Part 2

    Posted May 6, 2014 by Announcements

    Just a quick update:   I have received over 50 emails (at last count, they keep coming in) from people all over wanting to help out.  We are blown away by the response!  In fact, I'm a bit overwhelmed going through them all.  I've got resumes from designers, programmers, artist...

  • Re-Building Pantheon Part 1

    Posted May 4, 2014 by Announcements

    Hi all,   We have some work to do to get the community active again, to continue work on the game itself, albeit at a slower pace at first, and to continue to simply get the word out there about the game.  Here's some of what we're working on:   1. I've been posting a lot in the A...

  • New Status Report and Plan

    Posted May 2, 2014 by Announcements

    Hi all,   Some changes are going on right now with the project.  The important thing is that Pantheon is alive.  We are moving ahead now with development, just with fewer people and at a slower pace.  We are continuing to reach out to potential investors, so we can bring the pr...

  • Screenshots & Movie!!!

    Posted April 30, 2014 by Aradune

    Hundreds of screenshots from varoius Pantheon builds since we started working until the present: https://www.facebook.com/pantheonrotf Please let us know what you think.  They are pre-pre-alpha, but the community, especially those who donated money to the project, deserve to see what all was ...

  • What should we care about most?

    Posted April 30, 2014 by Aradune

    This is from a thread -- I thought it was worth putting here too: One member said, in regards to the screenshots: Looking at some of the uber cartoony look it made me wonder. Why not beat Blizzard at their own game? Make a great MMO but graphically go with that cartoony look. Everyone is going for...

  • Kingsreach Lore and Map

    Posted April 28, 2014 by Announcements

    Hail Terminusians! The time is now that you shall see your first detailed glimpse of the "Realm of Valor," Kingsreach. This land is the throne to the Kingdom of Triundia and is populated by mostly Briggaens. It's history if filled with mysteries and if present is filled with haunts. Kingsreach is a...

  • LORE4 Blog IV

    Posted April 28, 2014 by Vhalen

    LORE4 BLOG   The 28th Day of Cloudraes   Hail Terminusians!   This is Vhalen and after being a bit under the weather, I am back in action! Many thanks to Rapha for stepping up to bring you the Lore Blog last week. Aside from being an amazing lore writer she is also the Community...

  • Ancient Rivals Part II

    Posted April 25, 2014 by Announcements

    Ancient Rivals: Taurokian Collisions By Illiyenia with art by Raphael. Hail Terminusians, Ths is Vhalen of the LORE4. We have the next chapter of the Ancient Rivals saga added to the Heroes of Temrinus wiki page. This changes the perspective of the tale from Ogre to Taurokian. Please go forth and...

  • LORE4 Blog3

    Posted April 21, 2014 by Rapha

    21st day of Cloudraes   Hello Terminusians!   I know you typically hear from Vhalen on Nemysul, but he is feeling a bit under the weather and wanted me to bring you our blog this week.  Say a prayer or two to Riak for him, if you think of it.  Anyways, on to some exciting new...

  • Do you wanna build a language? Part 1

    Posted April 18, 2014 by Miserere

    Do you wanna build a language? Come on lets go write one It will be a lot of fun Writing what you want And speaking it out loud! You don't need to know much About what you want Just try and you'll succeed! Do you wanna build a language? Come on lets go write a language Just you and me &nb...

  • Where Pantheon Can Go From Here

    Posted April 17, 2014 by TroyCostisick

    Heya, This is the third and final installment on my blog series about Pantheon's status.  You can find the first here: https://www.pantheonrotf.com/blogs/1453/95/the-mistakes-pantheon-made and the second here: https://www.pantheonrotf.com/blogs/1453/96/things-pantheon-did-right As with t...

  • Things Pantheon Did Right

    Posted April 17, 2014 by TroyCostisick

    Heya, This is part 2 of my blog series on my impressions of where Pantheon: Rise of the Fallen is right now.  The first is here: https://www.pantheonrotf.com/blogs/1453/95/the-mistakes-pantheon-made Like the last time, I organized my thoughts on this using a word document.  Here's a link...

  • The Mistakes Pantheon Made

    Posted April 16, 2014 by TroyCostisick

    First, my appolgies for the formatting.  I did this on a word document. Here's a link to a more cleaned up version: https://drive.google.com/file/d/0B9KW0-YiNVWqQUZYOXBtNENiSVU/edit?usp=sharing This will be crossposted on PJPantheon at the advice of someone I respect. The Mistakes Panthe...

  • LORE4 BLOG 3

    Posted April 14, 2014 by Vhalen

    The 14th Day of Cloudraes   Hail Terminusians!   Our world has taken a great hit, greater than any planar collision. I am sure we all have heard by now that game development is on hold. It has been stated by management that the game lives on and future investors will be sought. What we...

  • Heroes of Terminus: Ancient Rivals

    Posted April 14, 2014 by Announcements

    Heroes of Terminus: Ancient Rivals Part I   The Heroes of Terminus folder has been added to the Fan Fiction Wiki Page. These canon stories will give you a glimpse at some of the legendary figures of the Pantheon Universe. Our first story to be presented is a tale of Ancient Rivals that clash ...

  • Pantheon's Financial Situation

    Posted April 13, 2014 by Announcements

    In the past few months we have seen some of the most passion bubble up from the Internet than we have in some time; all for an idea of a game we all want to see happen. It has been an exciting time for all of us.   Over the first month of development through crowdfunding, we’ve been abl...

  • Ogre Concept Art Revealed

    Posted April 10, 2014 by Announcements

    In continuing celebration of Ogre week, our resident artist extraordinaire, James Rochelle, has put together this concept of the ogre race. Massive beings, check out the size of them compared to the human. Click for a higher rez version.  

  • Introduction to Gruun Language

    Posted April 9, 2014 by Announcements

      Ogres speak one language known as Gruun with several different dialects sprinkled in. Gruun is a simple tongue though many find some of the words challenging to pronounce. It is supposed to be spoken straight forward but the way you present it can make a huge difference in meaning. Manneri...

  • LORE4 BLOG II

    Posted April 7, 2014 by Vhalen

    LORE4 BLOG II The 7th Day of Cloudraes   Hail Terminusians!   Welcome to the second LORE4 Blog. Before I begin, I’d like to kick myself in the rear for misspelling Illiyenia’s name last week. “Don’t forget the second ‘I’!” Sorry about that Ill...

  • Ideas

    Posted April 6, 2014 by FzZzT

    Just a list of ideas...not sure where else to put them. https://www.pantheonrotf.com/forums/topic/766/-/view/post_id/7476 Thoughts on a way to curb gold sellers. https://www.pantheonrotf.com/forums/topic/788 Thoughts on climate system (blog comments too) https://www.pantheonrotf.com/f...

  • Celebrate in Gruun Style with Ogre Week

    Posted April 6, 2014 by Announcements

    This week we take a closer look at the ogre of Terminus. Vhalen has a lot of work done, and we have some new art to show off for the race, so this week we'll be taking a look at the culture and history of the mighty ogre.   We start with Monday's roundtable, where Vhalen will be available to ...

  • Further Work on the Dragon

    Posted April 4, 2014 by Announcements

    As mentioned in our roundtable earlier this week, Vu has continued work on the dragon and has brought it a long way since you last saw it on the Pantheon Developer series. He's modeled it out a lot more, and added texture. Check out the results for yourself.   First, the dragon in its early s...

  • Sample High Level Design (Climates)

    Posted April 3, 2014 by Aradune

    Climate High Level Design Document (HLDD)   Climates, Climate Types, Affect Types   A Climate is a type of 3DS (a defined three dimensional area of space in a zone, much like it was in Vanguard).  A Climate has a name/description.  It has data that describes a particular Clim...

  • Kaedryn Keep

    Posted April 2, 2014 by Announcements

      “Heart of Valor” Type: Military Fortress Location: Kingsreach Creators: Briggaens   “As long as Kaedryn Keep stands, the King of Triundia shall reign.” – Knight Lord Bardrick of the Knights of Triundia   Summary   Built in 125 A.C., Kae...

  • Roundtable 5: Travel Archive is Now Available

    Posted April 1, 2014 by Announcements

    Last night's round table on Travel is now available on Youtube if you missed it last night. Corey's been working on the design of travel within Pantheon and Salim brings in his ideas and direction. The team goes over various aspects of travel, including mounts, boats, summoning players and more. Che...

  • Official Pantheon: Rise of the Fallen T-shirts Now Available

    Posted March 31, 2014 by Announcements

    Terminusians, behold! The official Pantheon: Rise of the Fallen T-shirts have arrived in the store. Show off your Apprentice Developer support for the game in these high quality shirts. For $15.95 you can be a part of the Pantheon story and outfit yourself in a slice of history. Available in both me...

  • It's Roundtable Monday

    Posted March 31, 2014 by Announcements

    It's Roundtable Monday! Today's roundtable is going to focus on Travel in Pantheon. Corey's been putting together some ideas, and it's time for our community to hear the designs and weigh in. Supporters and Apprentice Developers can join in the discussion tonight through our chat channel while the r...

  • Farewell Lore Blog

    Posted March 31, 2014 by Vhalen

    Hail Terminusians!   Welcome to the fourth and final Lore Blog. Our dearly beloved Lore Blog has served us well, but it is time to send him to pasture. Farewell Lore Blog!   Now let’s all welcome the new LORE4 Blog!   I have long been working with my 3 trusty Lore Assistan...

  • Roundtable 5 - Monday March 31 - Travel

    Posted March 28, 2014 by Announcements

    Roundtable 5 will be airing Monday, March 31st at 4pm PDT. The topic this week will be Travel. Corey's been working on the design of the system, so join him and Salim as we talk all about travel in Pantheon.   As always, supporting members can contribute to the roundtable discussion via our c...

  • More Polish on the New Sunken Sanctum Entrance

    Posted March 27, 2014 by Announcements

    We've seen a lot of Sunken Sanctum over the past couple of months and the art team is not slowing down. In fact, it's been completely redesigned, geographically. Located in the Wastes, the entrance has been worked and reworked, and below you will see Vu's latest iteration. Some more textures were cr...

  • On Fan Fiction

    Posted March 25, 2014 by Forlaen

    There aren't a lot of Fan Fiction entries yet, which is understandable considering the lore is still in its infancy.  I just thought I would talk a little about it from my own perspective.  Fan Fiction is more of an homage to the intellectual property of others.  It's often written in...

  • Roundtable 4 Archive Available, Brad's New Blog

    Posted March 25, 2014 by Announcements

    Last night's roundtable focused on Combat Mechanics. How will combat work in Pantheon? How does targeting work? Will there be templates, and how many skills can you use? All this and more was discussed with the Pantheon Community in Roundtable 4. The archive is available on YouTube.   Brad's ...

  • The Taurokian - Now a Playable Race

    Posted March 25, 2014 by Announcements

    Earlier this month you may remember our creature feature on the Taurokian. Big, undead, minotaur-like creatures? Yes, that's them. Well they aren't ALL undead. And in fact, we're excited to announce that the mortal Taurokian is now a planned playable race in Pantheon.   Taurokian (Mortal) ...

  • Twinking... good or evil, or in-between?

    Posted March 25, 2014 by Aradune

    (Ok, this is from a post.  I'm going to work on it as a blog further, but am putting up what I have now.  This came from the forum where we talk about what might happen in the game, not what is set in stone.  How we will handle twinking is still up in the air at this point, which is w...

  • My sit-rep

    Posted March 24, 2014 by Aradune

    (I put this on my FB page, but I figured I should put any sit-reps here too)   Ah, good stuff -- here's a quick sit-rep for me:1. I just finished up a pretty cool interview -- it should be out over the next week or so. There was a bit of a lull there with interviews, but now Ben's on it and t...

  • Lore Blog

    Posted March 24, 2014 by Vhalen

    Hail Terminusians!   Welcome to our third Lore Blog. The LORE4 has been busier than ever and there seems to be no slowing down. I hope you all had a chance to read the first chapter in our initial Heroes Tales. It is called “The Trove Lord” and it can be found at the Athenaeum (ww...

  • The Stones of Panthea

    Posted March 24, 2014 by Announcements

      “The Five Watchers”Type: Iconic Monument of TerminusLocation: The Plains of TriundiaCreators: Unknown   SummaryWithin the realm called the Plains of Triundia rests one of the most revered monuments on Terminus: the Stones of Panthea. Mysteriously appearing at the end of ...

  • Weekly Roundtable 4 - Combat Mechanics

    Posted March 24, 2014 by Announcements

    Join us this afternoon on the Rob and Dan show at 4pm PDT for our next weekly roundtable discussion. This week we'll talk all about combat in Pantheon. And don't forget - if you are an apprentice developer, you can join in on the conversation through the official chat channel.

  • Hannar Stormwolf, second of his name

    Posted March 23, 2014 by Hannar

    Previous Installments: Hannar Stormwolf, first of his line     This is the story of Hannar Stormwolf, second of his name, Warden of the Forests of the Falmyrys – passing 3 generations beyond the last of his forefathers to walk in the homeland of Mythantya. Forsaking the crus...

  • The Celestial Warstaff

    Posted March 20, 2014 by Announcements

    Class: Weapon Origin: Celestial Empire Age: Unknown (Before Collisions) Rarity: Ultra-Rare   In the eras before known time, the eras Before Collisions, there were created weapons imbued with planar forces that could only be wielded by mythical knights of a long dead empire. The weapons w...

  • Two New Contests at K-TAM and Project Pantheon

    Posted March 19, 2014 by Announcements

    Hail Terminusians!   We have an important announcement regarding two of our fellow sites… K-TAM and Project Pantheon! Both sites are holding some exciting contests this week so we didn't want you to miss the opportunity!   Project Pantheon is holding a Bracket Challenge with som...

  • Roundtable 3 Archived

    Posted March 19, 2014 by Announcements

    In case you missed the show Monday, the archive of the roundtable discussing experience loss and death has now been posted. You can find the archive on YouTube.   Every week we will be discussing a new topic where our apprentice developers can join in the conversation. Be sure to join us next...

  • Hannar Stormwolf, first of his line

    Posted March 17, 2014 by Hannar

    This is the story of Hannar Stormwolf, first of his line, Druid of Mythantya – passing 6 generations prior to the first great shattering.  Son of fabled craftsman Coledun Stormwolf, father to the great warrior priestess Caragh Stormwolf.  For 874 cycles of the seasons, Hannar ma...

  • Weekly Roundtable 3 Today, More Dev Blogs

    Posted March 17, 2014 by Announcements

    Later today we present our third weekly roundtable. The topic this week: experience loss. The roundtable discussion can be viewed on the Rob and Dan show and supporters can participate in the discussion via our chat channel. The show starts at 4pm PDT.   Brad posted a blog yesterday on consum...

  • Lore Blog

    Posted March 17, 2014 by Vhalen

    LORE BLOG   Hail Terminusians!   Welcome to the second Lore Blog. Since our first blog the Lore 4, with the support of a couple of early Lore Irregulars, has delivered; the Triundan Calendar, the Cosmos, the Taurokian Lore, the Taurokian War Chant, and the Racial Naming Conventions. (O...

  • Consumables & Combat -- tedious or tactical?

    Posted March 16, 2014 by Aradune

    (posted elsewhere -- re-posted here because I think it's an important glimpse into Pantheon and our combat system)   IMHO some of you may be confusing implementation with idea.  i agree there have been bad (and good) consumable implementations in MMOs and MUDs.  Just because you hav...

  • Weekly Roundtable 3 on Monday

    Posted March 14, 2014 by Announcements

    Happy Friday everyone!   Coming up Monday we'll be holding our 3rd weekly roundtable. In this session we'll be doing a brief recap of the state of development, and discussing experience loss - another hot topic on the pantheonrotf.com website.   As always, backers can log in to the cha...

  • State of the Game

    Posted March 13, 2014 by Aradune

    Hi all, I know Salim has been doing his best to keep you all apprised as to what's going on, but I thought that I should chime in as well. First, please understand that the majority of the team are working on the game itself, and it's paramount that they do so.  Here is a list of what's being...

  • Creature Feature: The Taurokian

    Posted March 13, 2014 by Announcements

      TaurokianOrigin World: GruundarkCurrent Homeland: MarataPantheon: MyraxysLanguage: Taurokian The Taurokians are an extinct race of minotaurs that allied with the god-king Oranthel on his crusade to topple the fledgling Triundan Empire. Massively muscled humanoids with the powerful horned ...

  • The Triundan Calendar

    Posted March 12, 2014 by Announcements

    This is a collection of information that has been compiled by the Research and Standards department at the Athenaeum of Arcane Studies and Auxiliaries in Archway, Kingsreach Isle.   In an attempt to bring some resemblance of unity to this miscellany world, these standards have been adopted ...

  • Roundtable Week 2 Video Archive Now Available

    Posted March 11, 2014 by Announcements

    In last night's roundtable Salim, Corey and Ben discussed the hot topic of rare loot and rare camps with Rob and Dan. The supporting community of Pantheon was brought into the discussion and expressed their thoughts and ideas. In the end, as it turns out, almost everybody is on the same page as to h...

  • Lore Blog

    Posted March 10, 2014 by Vhalen

    Hail Terminusians!   I have been on many MMO projects, but never have I been part of the community driven one we have here in Pantheon. From the ground up, we want your feedback and input and we will use that to help shape the world. This is why I want to start this weekly Pantheon Lore Blog ...

  • Roundtable Reminder for This Afternoon

    Posted March 10, 2014 by Announcements

    As a reminder, we'll be holding our 2nd weekly roundtable today at 4pm PDT. Today's roundtable will discuss loot and camp rarity, as per the hot topic in the Think Tank.   If you are a supporting member of the Pantheon Development community, join in to our Chat channel at 4pm as we discuss th...

  • Roundtable #2 Scheduled for Monday at 4pm PDT

    Posted March 7, 2014 by Announcements

    The next roundtable discussion will be held at 4pm PDT this coming Monday (March 10th). Remember that clocks change from Standard Time to Daylight Time on Sunday.   The roundtable will once again be streamed through the Rob and Dan Show where anyone will be able to tune in to watch the discus...

  • The Map and Lore of Celestius

    Posted March 6, 2014 by Announcements

    Click on the map for full resolution   Celestius Celestius is one of the largest and most diverse continents on the world of Terminus. Many of the world's greatest empires have thrived here for three centuries following the first wave of planar collisions. This continent is also known for ...

  • Creature Feature: The Goblin

    Posted March 4, 2014 by Announcements

    Summary Origin World: U’KaCurrent Homeland: Bogwash HillsPantheon: The TotemLanguage: Gobbish   Over the hills of Marata, north of the Falmyrys where the Etryan dwell, lies the mucky expanse of the Bogwash Hills. It’s here in this lazy fen of humidity and stench that the Goblin...

  • Roundtable Discussion Scheduled for Today

    Posted March 3, 2014 by Announcements

    Come join Brad, Salim, Ben and of course, Rob & Dan for our first Weekly Roundtable!   For the premiere of many upcoming roundtables, we'll be discussing last week's move to the new site and the plans for Pantheon going forward. But more than just talk amongst ourselves, we want to have our s...

  • Why Charge for Forum Access?

    Posted March 1, 2014 by Aradune

    Why Charge for Forum Access?   The following is what I posted on a message board in response to the assertion that we shouldn’t charge for access to our forums on www.pantheonrotf.com.   I took some time in responding so I was thinking – why just post it there? Why not make...

  • One final pet project update...

    Posted March 1, 2014 by Hannar

    This was all that was left to finalize everything from my prior two entries (last one linked below).  I've had Anduril tucked away under the bed since I was just out of college, never had a place to really display it.  It made for a nice safety net if someone had attempted a break in, thou...

  • Tuesday's Dev Meeting Recap (with pics!)

    Posted February 28, 2014 by Announcements

    Prior to the end of the Kickstarter, we had begun plans on this website and getting it out to the public as soon as the Kickstarter would end. Mission accomplished! But there was a lot to go over, not just about the website, but about actual design and plans moving forward now that we could start pu...

  • An update on the pet project...

    Posted February 27, 2014 by Hannar

    Last week I posted about a project I had been working on to prepare a nice place for me to handle my MMORPG habit.  Just a quick update on that project here.  My Keith Parkinson and EverQuest Next prints came in and I got them hung.  Still need to straighten them a bit, but this is al...

  • Life Beyond Kickstarter

    Posted February 27, 2014 by TWAnderson

    In recent days, there has been a steady stream of negativity and false assumptions surrounding the fate of the Pantheon: Rise of the Fallen Kickstarter. Most of these revolve around with the Rerolled type of individuals who seem to revel in the fact that the Kickstarter from their favorite villian...

  • Introducing the Crystal Tower

    Posted February 26, 2014 by Announcements

      The Crystal Tower “The Spire of Frostfael”Location: The Endless (The Endless Ice)Creator: Arctys   Deep beyond the frozen horizon of northern ice known as the Endless is said to rest a mystical spire called the Crystal Tower. Arctys, the renegade god of frost is said to...

  • 5 Areas MMOs Went Wrong

    Posted February 25, 2014 by oddity

    This is subjective, but these are 5 areas where I believe modern MMO's have gone wrong.   5 Areas Modern MMO's Have Failed Story - I put this as number one, because I am often finding myself breaking immersion because the story line does not make sense.  Or quests have no relevance. &...

  • The Pantheon Team Meets Today

    Posted February 25, 2014 by Announcements

    Today the team of Visionary Realms, Inc. are meeting together once again in an important production planning meeting. Although we meet and discuss items regularly through telecommunications prior to our acquisition of office space, today's meeting will be held face-to-face with all team members to f...

  • Top 5 MMO Ideas or Concepts

    Posted February 24, 2014 by oddity

    I want to state up front, this is my opinion, so you may have a different list and that is fine. Top 5 MMO Ideas or Concepts Vanguard - Introducing the Sphere system.  Most people probably barely noticed what I found to be a revolutionary concept, and that was the concept of being able to l...

  • New to Pantheon

    Posted February 24, 2014 by Laughter

    I am new and learning things about Pantheon each day. I would agree that I am in the dark about most of the things this game has to offer but I decided to on a whim support Pantheon due to it's mature community. I plan to read up so I can learn more about the game each day because I am really tired ...

  • A Tribute to the Team

    Posted February 24, 2014 by TWAnderson

    The big day has finally arrived! We finished up the Kickstarter, and now we are into the post-Kickstarter phase here at the Pantheon: Rise of the Fallen primary community site.    It's a huge milestone. If you haven't been paying attention to games like Star Citizen or Shroud of the Avat...

  • Why I Support Brad and Team's Vision

    Posted February 23, 2014 by oddity

    Let me start off by saying I have always been an RPG fan for as long as I can remember *cough* Zork.  I have also been a huge fan of technology, in fact I am a software developer in the financial industry, so needless to say when I had first heard the concept of MMO, I was thrilled.  I sta...

  • MLMP: EQ's Faction System

    Posted February 22, 2014 by FzZzT

    EverQuest (EQ) has a fairly unique faction system in the MMOG world that I haven't really seen implemented elsewhere. I think it really adds to the fun of the game and creates a dynamic experience that can be vastly different for different characters. If you don't know what faction means, it's basic...

  • MLMP: MMO Lingo Mo' Problems!

    Posted February 22, 2014 by FzZzT

    There have been a few posts from people mentioning not knowing what others are talking about. This is completely reasonable, as MMOGs are complex environments and each one is different, with its own mechanics and often terminology. I don't know much about Eve or GW2 or FFXVIOU and can't always under...

  • Diverse Community or Not Everyone is a Prior Brad's Games Playe

    Posted February 22, 2014 by eolith

    Folks, I just wanted to address something that will take a little bit of work for a good portion of the community.    BLUF: Please stop assuming everyone has played EQ, EQ2, or Vanguard.  For reference, I'm using a made-up acronym to describe people who have played Brad's game befo...

  • Site Launch Letter from Brad

    Posted February 22, 2014 by Announcements

    Hello again!   Please allow me to welcome you to Pantheon’s new home! And please also indulge me as I take some time to talk about this new site, Pantheon in general, fund raising, and all sorts of other related and hopefully interesting details and explanations. It’s a long read,...

  • Improving the MMORPG Community

    Posted February 22, 2014 by Hannar

    With passions running high and patience growing thin, this week seemed as good as any for me to finally sit down and put some thoughts to paper (and keyboard) about how we as a community can help regain the classic MMORPG community feel, and how developers can stop protecting us from ourselves. &nbs...

  • New Subscriptions & Pledges

    Posted February 22, 2014 by Wryshu

    Greetings friends, fans, and fellow MMO fanatics!   Below is our new pledge structure for the next leg of our journey. Many of you have been interested and waiting for this day for some time.  Today, we finally begin the next steps toward our common goal of building a challenging ...

  • The Final Hours of the Kickstarter are Upon Us

    Posted February 21, 2014 by Announcements

    As we approach the last 24 hours of the Kickstarter, we wanted to give a shout out to all of our backers and community who have proved over the last 40 days that there is a market for a return to classic-style MMO gaming. Your support and actions have been inspiring for the past 39 days and we're ...

  • 5 Reasons to Anticipate the Site Relaunch

    Posted February 21, 2014 by Hannar

    The weekend is finally upon us, and with it comes the close of the Pantheon: Rise of the Fallen and the relaunch of the official Pantheon site. A last minute breakthrough not withstanding, it looks as if the Kickstarter will fall short of its initial goal. The VRI team now transitions from their ini...

  • On the Subject of Funding

    Posted February 20, 2014 by Hannar

    There has been enormous debate over the past week about the status of the Pantheon Kickstarter and just exactly what Visionary Realms intends to do about getting money to fund the Pantheon project.  That debate has often turned quite ugly, as the passions and prejudices of the MMORPG community ...

  • The Planes of Arcana

    Posted February 20, 2014 by Announcements

    The fundamental elements that hold the fabric of existence together within the Pantheon universe are known as the Planes of Arcana. These intangible and abstract planes of magic were formed from the resonating forces that destroyed all life prior to the Planar Collisions. Each one of these planes is...

  • Been working on a pet project all week...

    Posted February 19, 2014 by Hannar

    I've been a little quiet (and a lot slow on the updates at Project Pantheon and EQNexus) over the last week while I've been working on remodeling a spare bedroom in my house and making into my MMO-Ready office space. For the past several years, I've had a bonus room with a big TV and a nice computin...

  • Introducing The Summoner

    Posted February 19, 2014 by Announcements

    Role: Utility/DPS Style: Manipulator of the elements. Master of conjuring. The Summoner is a diverse support class and capable of high damage through use of nukes, dots and a strong focus on pets. Specializations: Primal Mage: Specialist in elemental Damage over Time spells. Capable of creati...

  • New Screenshots from The Wastes

    Posted February 18, 2014 by Announcements

    Vu's been making leaps and bounds with the environments in The Wastes this week.   Earlier we showed some screens of the new terrain details and some early work on shaders and lighting. Last night Vu continued the polish on the area in The Wastes, added in even more detail, some fog, more lig...

  • On the Sunken Sanctum

    Posted February 18, 2014 by Announcements

    Summary  Constructed millennia ago by an ancient race of war wizards, the Sunken Sanctum is a foreboding monument resting deep within the dreadful marshland of ruins called the Wastes. It is a fortress built to contain the greatest treasures of the ancient Celestial Empire, worshippers t...

  • On Death in Pantheon

    Posted February 18, 2014 by Announcements

    The world of Pantheon is fraught with danger. With perils around every corner the player must be prepared when exploring the world of Terminus. Exploring is very important to us as is respecting your environment. While it is easy for us to make an area dangerous to get through it is hard to place th...

  • More on Twitch, More AMA

    Posted February 18, 2014 by Announcements

    In case you missed the show Tuesday night, Salim, Vu and Ben were back on the Rob and Dan show for another Pantheon Developer Series as Vu continued his work on Sunken Sanctum and a dragon. The next show will be airing Monday, February 17th at 4pm PST, 7pm EST on the Rob and Dan Show (http://www....

  • The T'Jinn (The Bound)

    Posted February 18, 2014 by Announcements

    Living Arcana Origin World: Terminus Current Homeland: None Pantheon: Nexus Language: Arcana Classes: TBD The Bound: that is the existence of the magical entities called the T’Jinn. These beings are magic given sentience. Their bodies are composed of arcane part...

  • The Vrilaska (The Lost)

    Posted February 18, 2014 by Announcements

    Reptilian Warlords Origin World: Vril Current Homeland: Lost Lake (Rumored) Pantheon: TBALanguage: Vril Classes: TBA The Lost: that is the Vrilaska, a reptilian humanoid race that walked Terminus in the early days following the Planar Collisions. These were amphibious warr...

  • The Shaman

    Posted February 18, 2014 by Announcements

    “Don’t aspire to ascend. The gods are cursed with immortality. They are the servants of paradise.” – Moda Khutar, High Priest of the Temple of A’Naza. Role: Healer/Debuffer/Support Style: Master of the spirits. Buffs, slows, paralyzing, disenchants; the Shaman i...

  • The Gnome

    Posted February 18, 2014 by Announcements

    Secretive Sorcerers Origin World: Aruska Current Homeland: Skyfen Mountains Pantheon: Trove Lords Language: Arcana Classes: TBA The Gnomes are a diminutive enchanted race who place their arcane desires above all else. Their race was born of magic and their bodies imbu...

  • The Halfling

    Posted February 18, 2014 by Announcements

    Cunning Craftsmen Origin World: Dohmchanta Current Homeland: The Blackwoods Pantheon: Ryn’Etryas (The Eternal Rings) Language: Dohma Classes: TBA The Halflings are stubby humanoid race with a preference for domestic tranquility rather than high adventure. Being ...

  • Class and Race Combinations

    Posted February 18, 2014 by Announcements

    You've asked for it, and here it is. Below is a chart of the playable races of Pantheon: Rise of the Fallen and the classes they'll be able to play. This chart is now also available on the main Kickstarter Page. Player feedback will play a big role in which races can play which classes as we ...

  • The Wizard

    Posted February 18, 2014 by Announcements

    “I can control this. Just keep me tethered, you damn fool apprentice! I can control all the power of the planes! I am the master! HA!" – Archmage Daldrin, right before he lost his mind and was committed to the Asylum of Mental Health and Research. Role: DPS/Support Style...

  • New Terrain Screenshots

    Posted February 17, 2014 by Announcements

    New Terrain Screenshots The art team here at Visionary Realms, Inc. has been working hard to create new, better looking environments for Pantheon. Vu's been working on getting some more details into the existing terrain, and developing a new look for the external areas. The result? I'll let the scr...

  • Ageism in MMORPGs

    Posted February 17, 2014 by Forlaen

    Like quite a few people around these parts, I've been gaming for a long time.  My first electronic game was a Matel Football handheld back in the 1970s.  That was so addictive that my parents took it away and forbade the use of any electronic games until after I graduated from high school,...

  • Guild Management = Brand Management

    Posted February 17, 2014 by TWAnderson

      The following first appeared on my travel blog, Marginal Boundaries. It appears in slightly edited format here for the Pantheon audience at the website. You can view the video here. I've spoken on this before to some degree in My Secret Life as an Expat Gamer: Lifestyle Preparation, b...

  • The power of the re-ding

    Posted February 16, 2014 by Wandidar

    We've all been there.  Everything is going along fine.  You DINGED!  WOOHOO!!!  And then, suddenly, it's not fine.  Boom.  Bam.  Dead.  The world is coming to an end...   Except it isn't.   Death and it's accompanying mechanics in EQ can oft...

  • Pantheon: Rise of the Fallen - My Testimonial

    Posted February 15, 2014 by TWAnderson

      Hey everyone, Tim here from Marginal Boundaries. I'm a travel blogger for a living, but a couple of weeks back I started up on doing regular Vlogs and blogs related to Pantheon: Rise of the Fallen. The following is my first blog post, which you can find here in its entirety. You might...

  • Values of Community

    Posted February 15, 2014 by eolith

    Open letter to the community:   Hey everybody. I'm eolith, I go by Jonathan Allain IRL. I just want to put an idea out to the community for thought, comment, and hopefully action. The short version is that I'd love for everyone to treat each other well on this community, take the time to form...

  • Portal Beta Phase II

    Posted February 15, 2014 by Announcements

    Here we go again!  This time is for keeps.